Amazing Spiderman cheats
amazing spiderman cheats
SPLAT! One moment you're dodging bad guys, then faster than
a can of RAID you
fall into an empty hallway! You're the amazing Spider-man,
and you have no idea
how you got here or what's wanted of you. Explore the rooms
around you: To the
south is the Lizard, to the east is an elevator and to the
west is Sandman.
TALK SANDMAN and you'll realize your goal- collect those
From Sandman go east then north. Go east and meet a villain
named Hydroman; he
keeps his gem in his aquarium. Go west but only once! If
you look west from the
hallway you'll see a Bio-Gem guarded by an exploding Natter-Egg.
One step into
that room will cause you, the gem and the egg to be scrambled
all over the
wall. Perhaps you could nab that gem from here with your
web...but you're out
Try north; here is Madame Web- the psychic senior citizen
who has helped you
out on occasion. TALK MADAME WEB will reveal that she can
help you out now if
you ask her to "scan" objects. If you ask her
to SCAN GEMS, she'll tell you
that this room is where they should be put if you want to
be given proper
credit. Now ask her to SCAN SANDMAN, SCAN HYDROMAN and SCAN
Start with Sandman. From Madame Web go south then south,
then JUMP UP. You're
walking on the ceiling so you can enter the room without
disturbing one grain
of Sandman. The formula in the crib is really baby formula,
so don't bother
with it. Grab the gem and leave: Go east twice to cross
the hallway and then
JUMP DOWN. At the elevator OPEN DOOR and your spider-strength
Before you climb anywhere, EXAMINE SHAFT then EXAMINE NICHES.
treasure then climb up. You could exit here, but don't.
For now just EXAMINE
SHAFT then EXAMINE NICHES...another treasure! Climb up one
more level and again
EXAMINE SHAFT and EXAMINE NICHES for another gem. Try to
climb up again, and
you'll find something stopping you. PUSH UP and you move
the elevator out of
the way. For the last time CLIMB UP, EXAMINE SHAFT and EXAMINE
NICHES nets you
another gem. Now exit the shaft by going WEST.
This is a penthouse, presumably owned by Daily Bugle publisher
Jameson-the only person tasteless enough to have that ugly
decoration. Of course, you're no vandal, but you're no fan
of J.J.J. either.
OPEN DESK and get the gem. LOWER THERMOSTAT twice to freeze
the building- that
should slow down the aqueous Hydroman. TAKE PAINTING and
OPEN PAINTING; you'll
find a piece of paper with a valuable formula. Go into the
elevator shaft and
go down one level. Exit west and go west again into the
Go south into an office which is empty except for calcium
hydrochloric acid and exotic powders. TAKE CHEMICALS. Go
north twice, and
you'll find a fully-equiped lab. As per Madame Web's hint,
CARBONATE AND HYDROCHLORIC ACID- the result is calcium chloride-
Next, using the exotic powder and the formula you can make
partial success. You can now SPIN WEB but it will only last
a few seconds.
South of the lab and then west is one more room you haven't
entered. Here you
find the Ringmaster, whose hypnotic hat will force you to
follow any command.
TALK RINGMASTER and he'll tell you how he can be defeated.
But you must obey
him as he orders you out of the room. To defeat the hat
CLOSE EYES then go west
into the room again. PUSH KNOB and TURN KNOB. When you open
your eyes the
Ringmaster is gone and his gem is yours. Examine the room
before you leave, and
note the presence of a computer. Go east 3 times and down
the elevator shaft
twice. Go west and you're back on the first floor.
Go west to the hallway and then south to the Lizard. PUT
CALCIUM CHLORIDE ON
LIZARD and he dries up into poor one-armed Doc Conners--sound
asleep. (The good
Doc tried to take advantage of a lizard's ability to regenerate
its tail-- he
concocted an extract to regenerate his own severed arm.
The results were
disastrous-- Conners became the Lizard). SEARCH DOC CONNERS
for a gem and then
go north twice then east into Hydroman's office.
He's frozen into a statue and his aquarium's a block of
ice encasing his gem.
Take the block and exit the room. Leave the Bio-Gem for
later. Go north and
DROP ALL GEMS in front of Madame Web. Go south twice then
east twice to get to
the shaft. Go up three times and then west to J.J.J.'s penthouse.
thermostat and the block of ice is an aquarium again. TAKE
GEM FROM AQUARIUM.
Lower the thermostat again because you'll need to keep things
frozen. Go east
into the shaft and go down two levels. Go west and you'll
see a mirror and the
villain Mysterio may run past you. Don't be distracted by
either of these, just
go west and you'll be hanging onto the outside wall. Then
Now something is very wrong- you think you're floating in
mid-air. You might
even see Mysterio floating next to you. But you're really
just in another room!
FEEL NORTH, and you'll stumble into an office with a gem.
TAKE GEM then go
SOUTH. Then FEEL SOUTH for another office and another gem.
Go north back to the
outside-room and this time JUMP UP.
You're clinging to the ceiling next to an intake mesh. PULL
MESH and ENTER
DUCT to find another gem. That fan is no easy barrier. You'll
have to prove
again that Spider-man might be a vandal and THROW ICE AT
FAN. When the clanging
stops, so will the fan. Other objects could have stopped
the fan, but you'll
need all of them later. Now you can GO FAN, beyond which
is a gem and a maze
you can map if you like, but all you have to do from the
fan is go DOWN five
You are now in the Daily Bugle Printing Room and you are
facing the deadly
Electro and the psycho Doctor Octopus! Electro is getting
ready to shock you
into oblivion so, quickly, TAKE DOC OCK. Hold him! If he
pulls loose, grab him
again! If and only if you are holding Doc Ock, PUNCH ELECTRO.
Only by holding Doc Ock's metal arms will you be safe. SEARCH
DOC OCK and
SEARCH ELECTRO to get a gem from each villain. Go west and
you'll find the
paper storage room. The printing press won't start up unless
the scale which
covers the floor of this room shows a certain amount of
paper is present.
Here's also another gem. Go east to the printing room
and START PRESS but
you'll be told it must be done by computer. The only computer
you've seen is in
Ringmaster's room, so climb up 5 times. GO FAN then go down.
JUMP DOWN into the
outside-room. Go EAST 3 times so you're back in the elevator
shaft. Go up once
and then west three times to the computer.
TYPE START PRESS and the computer will inform you that the
scale in the paper
storage room must first show 950 pounds! Start collecting
weight- go east three
times to enter the shaft. Go down twice and then west twice
and then north
twice so you're with Madame Web and you can DROP GEMS you've
Go south then east to GET STATUE (the frozen-Hydroman).
Go west to the hallway
then south twice to the sleeping Doc Conners. GET DOC CONNERS
and go north then
east twice to the shaft. Climb up to the penthouse where
you can TAKE DESK,
TAKE COUCH and TAKE CLOCK. Go east then down twice. Go west
twice and JUMP UP.
ENTER DUCT, GO FAN and go down five times. Go west and dump
everything on the
scale. Go back for Doc Ock and Electro.
When you add them to the scale and READ DIAL you'll see
you have just enough
weight to satisfy the computer. Go east and then up five
times. GO FAN and down
twice to the outside-room. Go east 3 times to the elevator
shaft and go up one
level. Leave the elevator and continue west 3 times to the
computer. TYPE START
Go east 3 times, down one level, west twice and JUMP UP.
GO DUCT, GO FAN and
down five times. READ NEWSPAPER. Wish Scott Adams luck that
the front page news
comes true, and read the puzzle on the second page. You
need to type. Up you
go, five times. GO FAN and down twice. Then go east 3 times
to the shaft and up
one level. Go WEST 3 times and you're at the Ringmaster's
Take the Examiner's gem and go east 3 times, back to the
shaft. Drop down
twice and go west twice into the hallway. Go north once
and LOOK WEST. SHOOT
WEB AT BIO-GEM. You got it! Go north and drop all gems.
Say SCORE. Now, has
anyone seen the FANTASTIC FOUR?