11th hour walkthrough
 

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11th Hour walkthrough

11th hour walkthrough

 

This cheat allows you to either watch the entire video of the game (except the
ending), or to access any part of the house (but the puzzles are not solved
for you). During the starting screen (the screen with the four skulls), type
"Zaphod Beeblebrox", followed by "Eleventh Hour" (or possibly the other way
around ;). If you don't hear a bell, try pressing F12 first, then retyping
the above.

Here is a list of treasure hunt items, including the order to find them, and
the location of each.

ITEM
SEARCH
ORDER ITEM LOCATION
~~~~~ ~~~~ ~~~~~~~~
1 Tonic Water Library
2 Cock Dutton's room
3 Satyr Picture gallery
4 Globe Library
5 Tablet Lab
6 Redbreast(Robin)Foyer
7 Desk Library
8 Torso Picture gallery
9 Liquor Dutton's room
10 Irish setter Games room
11 Grandfather clock Foyer
12 Straight razor Bathroom
13 Orange Dining room
14 Nightmare Knox's room
15 Great dane Library
16 Televison Dutton's room
17 Organ Chapel
18 Ivory Tower(rook) Attic
19 Torch Chapel
20 Grater Kitchen
21 Disc Lab
22 Toothpaste Bathroom
23 Guillotine Temple's room
24 Gardenia 2nd floor hall
25 Rose Burden's room
26 Earring Heine's room
27 Harp Music room
28 Nutcracker Hallway
29 Eyeball Games room
30 Blade Temple's room
31 Locomotive Attic
32 Sheets Burden's room
33 Cleaver Kitchen
34 Lion Hallway
35 Port Knox's room
36 Rattle Nursery
37 XI (on clock) Foyer(on the clock)
38 Inkstand Library

If you hit P twice during the skull "monitor adjust" screen, then
you can right-click to skip all the title stuff.

WALKTHROUGH FOR THE 11TH HOUR
THE SEQUEL TO THE 7TH GUEST

By Mark Fox

You can contact me on the internet at: webber@idirect.com
or on Compuserve at 102731,314

This document is Copyright 1995 by Mark Fox
The 11th Hour: The sequel to the 7th Guest and the 7th Guest are Trademarks
of Virgin Interactive Entertainment, Inc. and Trilobyte, Inc.

Game Facts:

Few people know that you can move from room to room in the 11th hour by
clicking on available rooms from your Map in the Game Book. This saves time
traveling around the house. You can also use your right mouse button to
eliminate transitions (i.e. moving from one spot to another).

Once you finish the game you will be awarded with an "Open House" file which
will allow you access to all rooms, puzzles, videos etc. the next time you
start the game (same as with the 7th Guest).

I suggest you save your game often to avoid frustration. I also suggest
reading the game manual.

Walkthrough:

At the start of the game your cursor will be blinking. This indicates that
you should look at your Game Book. Do this by clicking at the top of the
screen. Your Goal is to try to save Robin (your female companion) and, if
possible, to destroy the evil house. In order to do this you must solve
puzzles and find the solutions to many riddles. Puzzles are 3D games which
you can virtually manipulate. Riddles are given to you to solve by Stauf
through your Game Book.

- Open your Game Book. Your first riddle is "Winter coat worn for a mixer."
To solve this riddle, go to the Library and click on the bottle of tonic
water which is on top of the fireplace. You will get to watch a video clip.

- Your next riddle is "Rolling rock, bottle cap." You must solve a puzzle
before you can solve this riddle. Go to Brian Dutton's room (see your map)
and click on the Cash Register Puzzle at the back, right side of the room.
The object of the puzzle is to make both sides of the display equal one
another. Since you start with 162, both sides must equal 81. To solve the
puzzle do the following: In the top row, depress the number 25, and the last
three keys (5,10,10). In the bottom row depress the last four keys
(10,10,1,10). In this room you will notice a champagne bottle on the floor
close to the TV - click on it. Now click on the cork to solve the riddle
(Video Clip).

- Your next riddle is "Artsy, excited, lecher." Your must first solve a
Chess Puzzle before you can solve this riddle. The chess puzzle is in the
main foyer on a table near the grandfather clock. Click on the puzzle.
To solve it, switch the positions of the white and black knights.
To solve the riddle you must go to the Art Gallery. To get there you must
click on the middle of the grandfather clock. You travel through a secret
passage into the gallery (Stauf will say "Ohh bad move). Click on the
painting above the statue on the floor (directly in front of you). To solve
the riddle click directly on the Man-Beast thing in the center of the
painting. (Video Clip).

- Your next riddle is "A heart attack could put you in the ground." You must
solve a puzzle before you can solve this riddle. Go to the Library. You
will see a series of books on a shelf between two skulls. Click on these
books. The object of the Book Puzzle is to put all of the green books on the
left and all of the red books on the right. Two books are moved at a time.
There are ten spaces between the skulls and only eight books. In my solution
I tell you to count books. Count only the books and imagine that the two
free spaces don't exist. Count from left to right. Use these four moves to
solve the puzzle:


Move the 2nd and 3rd books. Next move the 3rd and 4th books. Next move the
6th and 7th books and finally the 1st and 2nd books. You will notice a Globe
of the earth in this room. click on it to solve the riddle. (Video Clip).

- Your next riddle is "Battleground." Go to Brian Dutton's room and go
through the door on the right side of the bed. This is the passage into the
Chapel. Go through the wooden door into the Lab. You must solve another
puzzle before you can solve the riddle. The puzzle is on the counter beside
a large green bottle. You play this Mouse Trap Puzzle against Stauf! The
object of the puzzle is to create a path for the mouse to travel into the
orange door (the one on the right of your screen). Playing a maze piece
causes the other pieces in the row to slide over or in a column to slide up
and down. This puzzle is tough and there is no absolute solution (sorry).
Once you solve the puzzle, you can then solve the riddle by clicking on the
RX pill box which is on the counter in front of the green bottle.
(Video Clip).

- Your next riddle is "Bars deter cuckoo bird." Click on the picture of
birds opposite the grandfather clock in the main foyer. Now click on the
Robin. (Video Clip)

- Your next riddle is "Modern art flourishes under the sun." Go through the
clock into the gallery. There is a picture on the wall of a young girl in a
blue dress. There is a picture of modern art on the floor under this
painting. Click on this modern art. It is another puzzle you play against
Stauf. The object is to choose the last possible spot. It may take a few
attempts to get the hang of this one. You get a video clip after you solve
it.

- Your next riddle is "Skedaddled." Go to the Library and click on the desk
to solve this riddle.

- Your next riddle is "Part of the body examined in doctors office." Go to
the art gallery and click on the torso of the white statue on the floor to
solve this riddle. (Video Clip).

- Your next riddle "...Sounder..."can be solved by going back to Brian
Dutton's room and clicking on the bottle of champagne on the floor (the same
one as before).

- Your next riddle is "Animal Sullied Street." You must solve a puzzle
before you can solve this riddle. Go to the games room and click on the
white Pool Balls. There are nine balls. Choose them in this order:

7

6 8

5 4 9

2 1

3

To solve the riddle, click on the picture of dogs in this room and then on
the Irish Setter. (Video Clip).

- Your next riddle is "JFCR VX QCTF..." To solve the riddle go to the main
foyer and click on the FACE of the grandfather clock. (Video Clip).

- Your next riddle is "ZV GOTDY OD MPY..." You must solve a puzzle before
you can solve this riddle. Go to the bathroom upstairs and click on the
Spider Puzzle which is on the floor at the end of the bathtub.
Think of this puzzle as points on a compass where N=north, E=east, S=south,
W=west etc. Do the following moves in order:

NE to S
SE to W
W to NE
SW to N
N to SE
SE to W
NW to E
E to SW
SW to N
N to SE
S to NW
NW to E
E to SW
NE to S
S to NW
W to NE

To solve the riddle, click on the straight razor on the bathtub.
(Video Clip).

- Your next riddle is "Fruit Loop on Stove." Go to the dinning room and
click on the picture of fruit. Now click on the orange to solve the riddle.

- Your next riddle is "Dreams abound of arming the rebels..." You must solve
a puzzle before you can solve this riddle. Go to Ed Knox bedroom. Click on
the full length mirror next to the door. This Mirror Puzzle is simply a
sliding tile game. You must rearrange the tiles to form a consistent
picture. If you click at the bottom of your screen to restart the puzzle,
you will see what the end result should look like. Once you solve this
puzzle, click on the picture above the fireplace in this room to solve the
riddle. (Video Clip).


- Your next riddle can be solved by going to the Library and clicking on the
picture near the telescope. (Video Clip).

- Next, go to the Chapel and click on the concrete slab with the picture of a
triangle in the middle next to the wooden door. The object of the puzzle is
to create an unbroken path of your color (red) which touches all three sides
of the triangle. You play this one against Stauf. Although there is no
absolute solution, this one is fairly simple to win. I suggest you start in
the middle of the second to bottom row and work to the sides and down one.
You get a video clip after you solve it.


- Your next riddle is "Put an olive in a stein..." Go to Brian Dutton's room
and click on the TV to solve this riddle. (Video Clip).

- Your next riddle is "A vital instrumental part." Go to the chapel and
click on the organ to solve this riddle.

- Your next riddle is "22233642-736846873." You must first solve a puzzle

before you can solve this riddle. Go to the attic. There is a model train
set on the floor. Click on the Train Puzzle. To solve the puzzle you must
spell the word STAUF. Use the switcher to move the train between the tracks.
This one is fairly easy although it may take a long time. Once you solve
this riddle, look for the table with chess pieces on it in this room. Click
on the table. Now click on the white rook to solve the riddle.

- Your next riddle is "Light piece from great orchestra." Go to the chapel
and click on the torch which is on top of the alter to solve this riddle.
(Video Clip).

- Your next riddle is "Cheesy gadget that sounds larger." You must solve a
puzzle before you can solve this riddle. Go to the kitchen and click on the
Plate Puzzle which is on the wooden block table. The object of the puzzle is
to stack two plates at each of the points on the star. To solve the puzzle I
suggest you do the following. Draw a rough picture of the star on a piece of
paper and then number all of the positions of the plates from 1 to 10
starting at the top and working clockwise (to the right). Now move your
plate in the following manner:

Move the plate at position 6 to position 9
Move the plate at position 4 to position 1
Move the plate at position 2 to position 7
Move the plate at position 8 to position 5
Move the plate at position 10 to position 3

Now click on the grater on the stove to solve the riddle.

-Your next riddle is "500=100=0." To solve this riddle go to the lab. There
is a cart with a bottle and some trays on it. Beside the bottle on this tray
is a 7th Guest CD-ROM disk (not the box). Click on this disk. (Video Clip).

- Your next riddle is "...Pearlies won't rot..." To solve this riddle go to
the bathroom and click on the toothpaste which is on the sink.

- Your next riddle is "Slyness holding shipment in choppe." You must solve a
puzzle before you can solve this riddle. Go to Ham. Temple's room and click
on the cube which is on the bottom shelf of the night stand. To solve this
Cube Puzzle do the following:

Select the #4 to the right of the starting point
then select the #1 to the right
then the #3 to the upper right
then the #1 to the lower right (the #4 and #6 will appear automatically)
next select the #2 to the upper left of the #6
then the #1 directly above. That's it.

In the same room click on the guillotine to solve the riddle. (Video Clip).

- Your next riddle is "...Rise..." Go to Mrtn. Burden's room and click on the
Pyramid Puzzle on the small table. To solve to puzzle you must unscramble
two 15 letter words. The first word is "Unintentionally" and the second word
is "straightforward." Now click on the red (living) rose in the vase on the
nightstand to solve your riddle.


- Your next riddle is "What kind of jewelry is angrier." You must solve a
puzzle before you can solve this riddle. Go to Jul. Heine's room and click
on the jewelry box. The object of this Jewel Puzzle is to match the colors
of the touching sides of the gems. Double click the jewels to make them
turn. You can move the positions of the jewels by single clicking the one
you want to move and then single clicking the position you want to move to.
Once you solve this puzzle, click on the mirror vanity and then on the small
earring in the center to solve the riddle.

- Your next riddle is "You might hear a well mannered cockney..." Go to the
attic. Now go through the wooden door. On the ground in front of you is a
Beehive Puzzle. Click on it. Once again you are playing against Stauf.
This is the same type of puzzle as the microscope puzzle in the 7th guest.
There is no absolute solution. Keep trying. Count on losing at least 3
times before you win.

- Your next riddle is "Instrument is sharp but is missing its head." Go to
the music room. You must solve another puzzle before you can solve the
riddle. The Furniture Puzzle is on top of the fireplace mantel. This is
probably the toughest puzzle in the game. It should take you at least 90
move to solve it. Once you solve this puzzle, click on the harp in this room
to solve the riddle.

- Your next riddle is "A defective truck with a crane..." Go up the stairs.
Click on the Nutcracker figure which is just outside the Game Room door in
the hallway. This solves the riddle. (Video Clip).

- Your next riddle is "Look at key missing first..." Go into the games room
and click on the eyeball on the pool table to solve the riddle.

- Your next riddle is "Disabled cutting edge." Go to Ham. Temple's room and
click on the dagger in the headboard to solve the riddle.

- Your next riddle is "unreasonable reason." Go to the attic and click on
the train to solve the riddle.

- Your next riddle is "Paper used in unusual thesis." Go to Mrtn. Burden's
room and click on the bed sheets to solve the riddle. (Video Clip).

- Your next riddle is "Adroit holding a sharp instrument." Go to the kitchen
and click on the clever in the wall to solve the riddle. (Video Clip).

- Your next riddle is "A deserted arthropod." Go to the dinning room and
click on the dessert on the table. This is another puzzle you must play
against Stauf. The object is to get 4 of your candies in a row
(horizontally, vertically or diagonally) to win.

- Your next riddle is "6632646254626455466." Click on the white lion state
at the top of the stairs to solve the riddle. (Video Clip).

- Your next riddle is "Drink left at sea." Go to Ed Knox's room and click on
the glass of wine (port) to solve the riddle. (Video Clip).


- Your next riddle is "Snake, baby, trap." You must solve a puzzle before
you can solve this riddle. Go to the Doll Room. Click on the Bishops Puzzle
located on the dresser. The object of this puzzle is to swap the positions
of the white and black bishops. It will take you at least 18 moves. This
one is fairly simple. Once you solve it, click on the floor boards under the
shelf with the ballerina statue on it. You will go through the floor. Now
click on the big, pink rattle to solve the riddle. (Video Clip).


- Your next riddle is "A letter from Greece..." Go to the grandfather clock
and click on the number 11 on the face of the clock.(Video Clip)

*** SAVE YOUR GAME HERE***

- Your next riddle is "This eight letter word has kst in the..." Go to the
library and click on the desk. Now click on the pen and ink holder to solve
the riddle.

Go to the doll room and then through the floor boards again. Now click on
the toy doll house on the floor. This is the final puzzle of the game and,
of course, you play against Stauf. To win you must get five of your "stones"
in a row (any direction) or capture five pairs of Stauf's stones. To improve
your odds, I suggest you leave a space between your first few stones. I also
find it easier to capture Stauf's stones than to form a line of five.

Once you solve this puzzle, you will be faced with an 11th hour decision.
Only one of the choices is truly correct.


I welcome all of your comments about this walkthrough. Please contact me on
the Internet at webber@idirect.com or on Compuserve at 102731,314. This
walkthrough was a lot of work so let me know of any errors, suggestions or
thoughts you might have. Thanks...and I hope this helped. Mark Fox.

 

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