Although there is not
strategy guide or book available for the game, below are
some tips from the testers.
- Try to spot with AWACS and use long range missiles to
sink enemies from a distance. Do not waste your multi-head
missiles unless you have good radar contact.
- If you have an island falling under attack, and you have
no ships in the area, get your cruise missiles ready. As
soon as the enemy gets near the island, begin attacking.
Make sure to sink the ships, otherwise, they will repair
and come back to haunt you. You might want to leave a fleet
of missile subs near an island for garrison duty.
- If you have a fleet with nothing but a carrier, preferably
a super carrier, send it into battle first. Super carriers
are very hardy and take a long time to sink. Move the carrier
right next to the enemy, and it can act as a spotter for
a fleet farther away with a long-range weapon.
- If an enemy sub fleet is close to your fleet, and you
have helicopters on sub defense near them, use the helicopters
instead of your ships' weapons. The choppers are much more
accurate hitting subs than the ships are.
- Always target warships before carriers. Carriers have
no weapons usually have already launched all their aircraft
when you are in firing range. They are no threat after the
planes are launched and take and enormous amount of firepower
- If an enemy is attacking you from the far side of one
of their islands, try to grab the island first. Do not try
to sail around the island, as this will give them all the
time in the world to fire at you, using the island as a
spotter. Take the island to turn the tables on the enemy.
- When going into battle, always launch all aircraft .
If you lose the fleet, immediately switch to the circling
squadrons(if there are any left), and keep attacking with
missiles. You can often cause the enemy to lose the remains
of their victorious fleet.