This is the quickest way
to the end of this game, although talking to more persons
gives you more things to do, more fun, and more money. First
of all: do not talk to Shock Maraud at the Strawberry Fields
if you don' t want to fight every 5 minutes. But if you
do so, you are able to sell the things you find on your
enemy's dead body s, and then you can buy better stuff.
1: Tackett's lab
Take the Implant Plans.
Take the 4MB chip and place it in the decking unit.
2: Houstin Matrix Rovers
Take the Patch Cord.
Talk to Larry Owen.
Talk to Rymma Fizz
Get at least one other person to join you, Monnick St. Clair
is a good choice. 4: Metropolitan Museum of Art
Talk to Montgomery Taylor, answer NO to his first question.
5: Vince Munition Depot
Buy a Jury Rig Toolkit.
6: Central Park
Talk to Kimba West. If there are only three persons on the
screen, go to some other place and return, until there are
Talk twice to Sander Tomalin. Put the Soul Box in the decking
unit. Search the area and take the dirt .
Talk to Mother Mary in the second screen.
7: Cafe Voltaire
Talk to Leonora Major. Answer YES.
Talk to Oscar Nandez in the second room.
Always talk with every person you meet, you will only meet
them once! Go via FATS to the MAJOR well.
9: Kafka Conspiracy
Talk to Coover Tristan
10: Electric Anarchy
Talk to Phree Tought.
Talk to Nai Hilistick.
Talk to Chuck.
Talk to Pracktle K. Oss.
Talk to Auntie Matter.
Talk to Garrick Fizz and make him join you.
11: Autonomy Dogs
Talk to Wild Child.
Talk to Sabaccatus St. Aubens.
12: Hard Metals
Talk to Tempered Steele and make him join you.
Talk to Liquid Nails.
13: Metropolitan Museum
If your Bloodnetlust is already high, about 80% or so, search
the area and take the coffin. Byte the gard, and don't let
your party members come in action. 14: St. Patrick's Cathedral
Talk to Mother Mary and Brother Complicitus, twice to both.
15: Hellfire Club
Talk to George Yachisin.
Talk to Renfield.
16: Strongarm Tacktick
Buy the Lockpick Casing and the Diagnostic Unit.
Jury-rig an Electronic Lockpicks.
If your party is not complete yet, make his number six.
Drop the coffin and use the dirt on it. This gives you the
possibility to rest and recover here. 18: TransTechnicals
(You have to wear the security badge before you can enter
here) Security: kill Chief Daryl Paine. Search the room
and take everything. Emily Esaki: search the room and take
Bill Doughan: talk to him
Nanotech Lab: search the room and take everything. Use the
lockpick on the second door, in that room search the area
and take everything.
19: Lazlo Green ( first you have to read the crackdown list
) Search the room and take the gasmask. Let someone put
it one his head. 20: Electric Anarchy
Talk to Phree Thought. Give her the Dragon Soul Box.
21: Icon Robbers Studio
Use the Somnavapor, the one with the gasmask should do that.
Search the room and take the Holocam and the Holofilms,
and the transmitter if you talk to more people than necessary.
22: Doom Pilots
Talk to Ghost Walker.
23: Madame Mescal
Buy and use the Instapigment.
24: The Cloisters: do not kill one of the knights!
Sebastianes room: take the beads.
Weaponroom: film Stark and use the film in front of the
mirror. Search the room and take everything.
Talk to Sir Theodoric, search the room and take everything.
25: Cafe Voltaire
Place the beads next to Cyril Thorpe.
Put the Azrael box in your decking unit, and the TransTechs
Security. 26: Cyberspace
Go via FATS to the well MEDIUM.
Talk to Cyril Thorpe.
Don't wait to long to reenter this place, otherwise the
Instapigment is useless and you have to fight the knights.
If that happens, you can t get blessed soulblades... Sebastians
room: he will bless the soulblades and the stakes. 28: Cyberspace
Talk to Melissa Van Helsing if you didn't do that earlier.
29: Le Phood
Talk to Melissa and make her join you. Dismiss Renfield
if you have to chouse someone.
30: Hellfire club
Talk to Alexander Tennent.
Take a picture of Walter MacCalaster.
31: Van Helsings Apartment
Kill the vampires, go to the second room, search it and
take at least the Signal Scrambler. Save...
32: Grants Tomb
Use the Scrambler to get to the second room.
Surprise... Restore, dismiss the bad girl, rest at Renfields
place and buy ammunition if necessary.
Kill everyone and take the Emerald Pendant.
Free Alexander Tennent with the Lockpicks.
Talk to Bill Doughan.
34: Electric Anarchy
Talk to Chuck and make him member of the group.
Disassemble the Green Pendant.
Put the Emerald Looker Chip in the decking unit.
Put the Tacketts Essence in the decking unit.
Talk to Tackett Cybervision.
Go via FATS to the KANSAS well.
Talk to Sally.
33: Saint Patricks Cathedral
Talk to Mother Mary and make her join you, you will need
her to get in the final well. If your ammo or your health
is low, do something about it now.
34: TransTech room 1122
Kill everyone in the battle. It can happen in a few moments,
but sometimes you will have to restart the computer because
your not always able to kill Van Helsing himself. Don't
let Mother Mary die...
Talk to Dr. John Walker.
Go via FATS to ELIZABETH well.
36: Final scene
Kill the six Dracula Images.
Kill Dracula, it is easy with the blessed stake.
So, that is it. If you look for more wells, here are some
addresses: TTHEAT, NYVAULT, BLACKWOOD, SOFTBALL and NOUN.
Money made easy in BloodnetNet:
Decking ain't cheap, we all know that. Here's a way to make
things go a tad bit easier for you. In any Bloodnetnet save
game, load it up in your favorite Hex-editor (We used DiskEdit
from Norton) and go to offset 842 (Hex 34A) change the 3
bytes there to FF FF FF (I.E. 34A will be FF, 34B will be
FF, etc.), now, the microporse people were trying to be
tricky, they decided to check for cheaters and save the
money location twice. Now go to offset 17,769 (Hex 4569),
look familiar? I thought so. Do the same thing and VIOLA!
You now have 16.7 Million virtual dollars! Have fun!