* BLOODWYCH TIPS *
When you are being attacked by a monster that you think
may be too tough for your team, get the other player to
lock their team behind a wooden partition. Then you lure
the monster past the section of the partition that hides
your accomplice. That player then communicated with the
monster with the monster through the partition (make sure
that they are facing it). They then keep clicking on `COMMUNICATE
AND RECRUIT' (this is better done using an autofire joystick).
You then hack the living daylights out of the monster while
your accomplice carries on hacking the living daylights
out of the `COMMUNICATE' option. This works with Zendik
and the Entropy as well as every other creature in the castle.
If you're patient enough, then a good way of starting is
to recruit your way through all of the Bloodwych characters
taking their belongings, then dismissing them. You can now
sell all the weapons you don't want, to end up with about
200 coinage. You will also have a plentiful supply of food
and keys, so remember to have only one character carrying
the keys to save on backpack space.
Usually, the best combination of characters is to have
two fighters at the front and two wizards at the back. It's
difficult to say which colours are the best, since they
all have spells which come in useful fairly often. The yellow
Vivify spell is probably the best, but red spells such as
Vitalise, Fireball and Firebath tend to be the most frequently
used. Note that the first time you use the Vivify spell,
you will need about 70 or 80 spell points if the character
casting the spell isn't yellow.
Any items you come across can be sold to any creature,
so long as they're not one of the characters you robbed
at the beginning of the game. You can quite easily reach
and maintain the maximum of 99 coinage this way.
As far as fighting goes, make sure you don't get trapped
while using the `hack and step back' method, only to realise
that you haven't saved the game for some time. Occasionally
it is possible to worm your way out of this situation by
using the Confuse and Terror spells and talking to the creature.
Keep boasting to it about how great you are and then threaten
it. Every now and then the creature will turn and run, but
unfortunately this is quite rare.
A tip which is used by quite a large number of Bloodwych
players is the old `hiding behind the door, technique'.
Stand to one side of a wooden door with a creature on the
other side and keep clicking on the fight icon until the
creature opens the door. Sometimes it is possible to get
a hit in from both of your front characters and close the
door before the creature hits you. If the creature then
opens the door straight away, you don't need to click on
the fight icon again. If, however, there is a delay, then
you'll probably have to keep hitting it. If you're worried
that one of your characters is going to die, then lock the
door using Magelock, as it's quite easy to make the mistake
of locking the door open if you use a key. With the door
locked you can give your characters a rest, allowing them
to recuperate and be ready for the next fight.