Star Trek Generations
star trek generations
Type STARBLAST for Invincibility
Here's a simple cheat to give the Enterprise almost one
thousand torpedoes! (makes it easier to win all space battles):
You should make a backup of your save-game files before
doing this - just incase you make a mistake.
Using a hex file editor (download one at: http://www.shareware.com/
- just search for "hex editor" and you'll find
heaps) edit a saved-game file - located in the "SaveGame"
directory where you installed the game. Their names are
like: "GenSave.da0", etc.
Bytes $128 and $129 (these are hex-locations) store the
quantity of photon-torpedoes remaining. You start with 275.
Thus, if you still have 275 torpedoes, then these bytes
will be: $13 and $01 respectively. (the bytes are in reverse
order - actual hex value is $0113). These bytes will just
be something less if you've already used some torpedoes.
Simply edit byte $128 to: $E0. Then edit byte $129 to: $03.
You must only replace these bytes - not insert bytes! The
file size must remain the same. Then save the file.
Next time you load the game (from a save-game file that
you edited) and go into a space-battle, you'll notice that
you have well over 900 torpedoes!
No more worries about running out of torpedoes now. This
is especially useful in the last battle against the 11 ships
(3 Romulans, 3 Chodak, and 5 Klingons).
I've found the easiest way to beat enemy ships, is to target
their weapons-systems first, then when they're knocked out,
destroy their energy sources, then whatever after that to
destroy the whole ship. Once their weapons are gone, you
can just use the phasers to destroy the other systems if
you want to save torpedoes - not that that matters anymore
though now with this cheat!
The klingon "birds of prey" can be easily destroyed
using only phasers, but it is quicker to just torpedoe them
To speed up the rate of reloading of torpedoes, set the
life-support energy to maximum.
When the enemy fleet is together, the best strategy is to
stay just within your torpedoe-range (<40,000), and keep
launching torpedoes at them. This can be done by using the
"Maintain distance to target" command initially,
then using the "+" and "-" keys to get
the distance exact for better control. Once you've damaged
the first ship enough, target the next closest ship immediately
afterwards. This takes a bit of practice, but I've managed
to easily destroy all 3 Chodak ships like this (best to
wait until all ship systems are fully repaired before going
into the next phase of this battle - i.e. after destroying
the 3 Romulans). I've finished the whole game (only finding
and using this torpedoe cheat in this last battle), like
this. I've always been using the easiest (Ensign) level
though. The game is difficult enough to complete even on
However, I noticed that there are many other plot flows,
and other missions that can be done if you aren't 100% successful
in each mission prior to this.