maabus cheats 1. Go forward once and change your
weapon to Toxin. Keep going forward until you come to
the first attack in J2. Aim just to the left of the tree
to kill the creature 2. Go Forward until your choices
of travel are forward, right, and backwards; go right
3. Advance forward across the airstrip until you get to
the swamp (node S1). Change weapon to missiles 4. Advancing
forward twice takes you to the swamp attack the creature
comes from the right shoot the monster 5. Go forward until
the admiral tells you "Not to follow that path"
listen to him and go left. 6. Go forward until you arrive
at the quicksand. If you are lucky you may find Key 1,
but be quick in 3 seconds the sand givs way. 7. Turn back
and head to the swamp area until you are faced with right,
Left, and Back; go left 8. When you get to the wooden
bridge, the admiral will warn you of the potential excessive
weight danger. If you're a gambling person take your chances
and cross the bridge. 9. If you survive to the other side
advance forward until you are faced with Right, Left,
and Back; keep rotating around a circle at this point
until the goo dalien materializes and throws you a translator,
pick it up. 10. Continue advancing forward, traveling
east along the top of the island, until you arrive at
the old mansion (node M1). 11. Turn left here. The unidentified
alarm should sound, but you won't see any object until
you turn around, once you turn around pick up Key 2. 12.
Turn back around so that you are facing the jungle area
and go forward until you are facing the jungle area and
go forward until you have to insert CD-3. Save your game.
after this point saving is not allowed. 13. When you arrive
at the fork point set your weapon to Toxin, turn left,
then forward, and then right. Be quick the spider is the
most difficult attack of the game, he is quick and well
camouflaged. Fire early into the center of the screen
14. Advance forward 4 times and then turn right and forward
into the alien ship. 15. Once inside the ship turn right,
you will see a strange looking symbol on the screen. Turn
to your analyzer and click on the symbol Now look in your
specimen storage and there will be a code consisting of
circles and vertical lines. You need this code to finish
the game. Revert back to to the map status. 16. Exit the
ship, and once outside, turn right then forward, then
right. You should now be at node J12. Rotate once and
if you are lucky you may see Key 3 and the alarm sounding.
17. Once you have all three keys, head towards the transporter
at node TP1 18. Outside the transporter, all the sensors
and alarms will be sounding. In order to pass the magnetic
barrier, it first has to be lifted. This is done by inserting
the keys into the pad at the side of the transporter archway.
Click on the pad and the keys will inserted for you automatically.
The field will disintegrate and you will be allowed access
through. If you try to pass without the keys you will
be transported to a random location in CD-3 19. Enter
the archway. 20. Change weapon to either missile or Toxin
for the final attack 21. Go forward and shoot at the head
of the alien monster. 22. Approach the sphere, the source
of the radiation, and click on it to open it. 23. You
will be faced with an alien code consisting of five horizontal.
Click on any line. If you click on an incorrect code ,
the two hemisphere segments will close up and your timer
will speed up repeat until you see the arm appear and
press the correct code. 24. You will now be faced with
another set of codes. click on the code the corresponds
with the code in your specimen storage. 25. The source
of the radiation will explode and you will be left to
view