time paradox walkthrough by FLAIR Software
by Willem Vree
Part 1, Prehistory, In the woods
-take "smooth rock"
-go clearing (left)
-look tree (-> you get a birds egg)
-go clearing (left, behind rocks)
-go rocky ledge (left)
-give egg to guard (guard falls down)
-walk to the left as far as you can -> you discover
a helmet
-go clearing (right)
-go leafy alcove (up middle)
-pull vine (in the middle of picture) -> plant monster
eats something -go overgrowth (left)
-walk to all three possible locations at the left side
of this scene -> you find a bowl and a steel glove
-go leafy alcove (right)
-go woodland (right)
-use glove with papyrus plant (middle left of the scene)
-> you get the papyrus
-use bowl with honey puddle (right under the beehive on
the ground) -> you get a bowl of honey
-go back to the first scene with the tree stump
-use bowl with tree stump (all bees get stuck in honey)
-look tree stump (-> you get a flint stone)
-go clearing (right, the cave entrance)
-use papyrus with cave (you drop the papyrus leaves at
the cave entrance) -use flint with papyrus leaves (you
get a fire and the cave opens) -take creeping vine (in
the cave entrance)
-take wooden pole (below and behind leftmost finger of
cave entrance) -go cave
Part 2, Prehistory, In the caves
-go alcove (where Ugh makes a stew)
-take torch
-go rocky cache (up middle) -> you get a battery
-go cave complex (down)
-use battery with ghetto blaster (->crown falls down)
-take crown
-go cave complex (right)
-give rock to rock-heads (the rock you took in the very
beginning) -use vine with rock-heads (you get a rope down
the lava pit)
-go lava pit (down)
-use wooden pole with rock plug (just above your head)
-> lava monster killed
-go cave complex (left, you swing over the lava, then
again left) -take camera, take mushrooms
-go back to alcove (where Ugh makes his stew)
-give mushrooms to Ugh (-> he falls asleep)
-take "sleeping caveman" (-> you get the
alloy key from Ugh)
-go back into lava pit
-go cave complex (right)
-use alloy key with rock door
-go rock door (you enter the room with the time machine)
-use alloy key with time machine
-use gold crown with time machine
-> you detroy the time machine and you exit the caves
Part 3, Prehistory, In the swamps
-go swamp area (right) (ignore the singing imp)
-go swamp area (right)
-go swamp area (right)
-go forest area (up middle-right)
-take tin of beans (on the rocks at your left)
-go forest area (up middle -> you arrive at the place
with "sword in stone") -go forest area (left)
-use helmet with olive tree (-> you get a helmet with
oil)
-go forest area (right)
-use helmet with "sword in stone" (sword loosened)
-take sword
-go forest area (down -> where you took the tin)
-go forest area (right, there is a dead dinosaur)
-take strange flowers (very right of the scene)
-look in strange flower (-> you get the "vulgarus
seeds")
-go left
-go swamp area (down)
-go swamp area (right -> a witch appears, you flee
back to the left) -go swamp area (again right)
-use sword with witch (she dies)
-go forest area (right)
-use camera with cave thug (runs away)
-go clearing (right)
-use torch with T.Rex (flees)
-talk to woodcutter: "can you help me", "how
can you help me"
-> tells you about the time portal in the waterfall
-go forest area (right)
-go clearing (right)
-give seeds to triceratops
-give tin of beans to triceratops (-> it goes away)
-go clearing (right)
-go waterfall (right, -> film of jump into the time
portal)
Part 4, Middle Ages, In Town
-go to Inn
-take "sleeping drunk" (-> you steel food
and a coin)
-go way out (left)
-give food to beggar (-> you get playing cards)
-go to Inn
-use cards with gamblers (-> you get wads of cash)
-go way out, go to market place
-take bellows (at pillar left of smith)
-go town hall (right)
-take bushes (bottom right of the scene -> you get
elderberries) -go castle (right)
-talk to gardener: "exactly, what is this thing",
"that's interesting, how .." -> you get a
sprig of moles bane
-go castle gate (right)
-go forest (down)
-talk to sprite: "who are you", "what's
a wan..", "what's so special about you"
-> sprite changes into a wand
-take wand
-go forest (left, you see the first crone, ignore her
for the moment) -go forest (left, you see a second crone)
-talk to crone: "hi, what are you doing", "what
kind of business", "yes" -> you get
a sleeping potion
-go forest (left)
-take mask (middle left on the ground)
-go farm (left)
-talk to farmer: "hello", "do you grow
herbs", "do you think i could have some"
-> you get garlic
-go village green (right)
-open "man in stocks" (-> he gives you a
dandelion)
-go back to the first crone (the one you ignored)
-give dandelion, garlic, moles bane and elderberries to
crone
-> you get the "back medicine" (and the smiling
mask)
-go back to market place
-give "back medicine" and "wads of cash"
to smith
-> you get the iron wire
-go town hall (right)
-go town hall (middle up, you enter the building now)
-use happy mask with desk
-use sad mask with desk (-> the panel opens)
-go panel
-go passage (right, you enter the room with the force
field)
-talk to imp: "how do i get past the force field?"
"the force field is in the way", "nah,
you'r no Romeo"
-> imp gets into the force field
-open panel (in the wall, just to the left of you)
-use iron wire with panel (-> force field and imp disappear)
-go dungeon (right)
-use bellows with dragon (-> dragon burns the door
away) -go dungeon stairs (you escape the dungeon now)
Part 5, Middle Ages, In the Castle
-go corridor (middle up)
-use wand with box
-take box (-> you get an empty goblet and Merlin's
hat)
-go corridor (left)
-give sleeping potion to guard
-give goblet to guard (-> guard drinks and falls asleep)
-open oak door
-talk priest: "why are you locked in here"
-> you get holy water and pendant
-go corridor (left)
-go corridor (right, room with two battle axes, two armor
suits) -open door (the left door below the painting, you
enter the library) -use pendant with window (-> spell
book appears)
-take spell book (from the right book shelf, and remember
this place!) -go corridor (left)
-go corridor (right, top secret time room door)
-go pagan temple (down)
-go pagan temple (up middle, you enter the temple)
-use holy water with Morgana (-> Morgana disappears,
button appears) -push button (in left leg of fire place)
-go fire place
-look Crypt (-> tells you to use book, wand and hat
on it)
-use spell book, wand and hat with Crypt (-> Merlin
wakes up)
-> and ... far away, in the library, a clickable "hole"
appears
right at the place where you took Merlin's spell book
...
-talk Merlin: "ok you're free, what's next",
"how do we do that?" -go back to the library
-take hole (at the place where you found Merlin's spell
book) -> you get the alloy key
-go back to top secret time room door
-use alloy key with door
-> final film plays
Solution by Willem Vree
45 minutes
time paradox walkthrough end