This is a walkthru to Dragon Lord. I think I have include
everything. I wish to give special thanks to Whit Crowley
for his help in
getting me "unstuck" in several spots in the game.
Walk around outside of house and pick up hammer (back of
house) and sword
(in cart). Talk to uncle.
Take right path and continue to pasture area. Get bone.
Go back to previous
screen and give bone to dog. Get bowl in previously blocked
to house and give bowl to uncle. Get all items from house
flint, shield, armour, walking stick). Put on armour and
Take left path and get cow. Use Rope. Go all the way back
around the path
to the pasture. Tie rope on tree.
Return to house and talk to uncle. He gives you ring and
Take left path. Use whistle on dog. Go to circle of stones.
skull. Get key. Enter right skull. Use key on grate. Either
or go past him. Continue halfway down hall. Turn right and
Get out of way of rolling stone. If you didn't kill skeleton
rolling stone has now. Go look at pieces of rock. Take key.
Go back down
hall and use key on iron grid. Go down trapdoor. Use ring
on door. Use ring
on casket. Talk to dragon. Get spell for Open Door. Leave.
Continue down path. Talk to knight. Continue down path.
Enter cave. To the
left you will find a peculiarity with the wall. Use hammer.
Put spell in spellbook. Walk up to door. Cast Open Door
spell. Go down
Visit Inn on left. Talk to occupants (several times). Receive
across to cave and kill dragon fly. Go to far side of cave
and use ladle.
Return to Inn. Give ladle to occupants. Receive a morning
star, rope and
fireball spell. Add fireball spell to spellbook.
Go outside and continue journey. Use fireball spell to
pass through web.
Continue down road. Talk to black knight. Kill creature
and get axe and
pole. Use pole on ferry. Cross river.
Continue down road. Find skull beside flytrap. Join skull
and rope. Use
on tree. Talk to knight on other side. Continue down road.
Talk to knight in mushroom village. Take path near knight
back across river.
Take left path at fountain and enter tree house. Talk to
woman with wings
and receive cog. Go upstairs and get cloth from drawers.
Exit house. Return
to fountain. Take path to left. Take an apple and give it
to dog. Activate
lever which takes you up to tree house. Talk to woman with
wings and take
key. Activate lever in tree house to get back down. Go back
Wet cloth in fountain. Put cloth on face. Enter area with
blue flowers. Go back to mushroom village.
Eat blue flowers. Kill scorpion. Enter mushroom by dead
upstairs. Talk to Sprite. Receive Reveal Illusion spell.
Put spell in
spellbook. Go back outside. Find blue potion (heals hit
for other mushroom you can enter. Go upstairs. Search cabinet
Find green potion. Go outside. Drink green potion.
Return to flower area. Follow path on far left and find
a Japanese Knight.
Talk to him. Place cog on wall. Find illusionary door to
the right. Cast
Dispel Illusion. Enter. Find torch (talk to knight while
there), pail (fill
with water from far right room), place pail of water on
lever outside, enter
grate, get silver chest, go back outside and enter illusionary
door again and
find skeleton on a bed. Give skeleton the silver chest.
Receive ring. Go
to door at end of room. Use torch. Go outside.
Talk to knight. Follow path to river. Jump in. Get swallowed
by carp. Take
diamond. Use weapon on inside of fish. Carp spits you out
on opposite shore.
Go to waterfalls. Go down bank. Go through and behind waterfalls.
diamond to turtle dragon. Take huge crystal from previously
Exit cave and return to river. Jump in river (this time
you jump out on
opposite side). Return to knight. Give him huge crystal
(he promises his
vote). Return to falls. Take stepping stones across.
Follow path. Go to the top of stonehenge. Accept challenge
Receive pick. Go down to path. Go to right until you are
on path. Turn
around so you face end of path. Use pick on rocks in front
Follow path. Talk to black knight. Cut down tree. Approach
two thugs. Kill
both. Take possessions. Open bag and remove vase. Dispose
of broken vase.
Follow path. Talk to duo in front of castle. Give vase to
Follow path to castle. Enter castle. Take door to left.
Show ring to small
dragon guarding door. Enter castle. Kill zombie. Explore
bedroom, push metal bracket on log grate. Go through curtain.
Get key from
ceiling light. Use key on chest. Take portion of crest.
From chapel, take
water shaker. Go to opposite end of chapel. Go through door
on right. Take
candles and bible. Go back to chapel. Insert candles in
another piece of seal. In library, click on man size dragon
and find out
how to release spirit. Take stairs down. Get sword to right.
upstairs and go to room with table and fireplace. Use sword
on coat of arms
which is missing a sword. Take final piece of crest. Join
pieces of family
seal together. Go back to main room. In room in upper left
(referenced by where you first came in), find dragon effigy
and stone eyeball
(break half full bottle). Go downstairs.
Place seal on door. Search all rooms. Climb ladder and
find broken key.
Search other rooms. Find stone eyeball in skeleton's skull
on bed. Find
another stone eyeball under blanket in another room. Find
ladle in kitchen
area. Find crowbar in banquet area. Find charcoal in room
area. Find forge hammer and hacksaw in blacksmith area.
Put charcoal in
brazier. Use ladle to get water from trough. Use flint on
fire to light charcoal. Use bellows. Put broken key in charcoal.
on anvil. Use blacksmith hammer on key. Use ladle of water
on key. Take
key. Go back to main room. Use key on door that wouldn't
weapon room for another stone eyeball. Use the four stone
eyeball on the
two skeleton heads in this room. The crystal containers
will disappear. Take
all items (sword, shield, crossbow, key). Go back outside
to the large room.
Take skeleton in centre cell. Use skeleton on the skelton
in the right cell.
Use the bible. Use the holy water shaker. Click on skeleton
to free him.
Go up to room with pool of water. Jump in. Get crank. Jump
out of water.
Go back down and use crank on dragon head. Go back up to
pool room (water
is now gone). Jump in pool and go through door. Follow path
around to find
dragon. Receive items. Go back upstairs. Go back to first
castle. Use sleeping powder on dragon. Take sphere. Go back
Go to door with stairs up. Use magic powder and go upstairs.
Find 4 metal
balls - 1 in bedside table in first room left (kill skeleton
Ball in next room), 1 in plant to left in second hallway,
1 in nursery, 1 in
bookcase. In room with balcony, go arond balcony and talk
to stone imp. Take
imp. Go to hallway with window looking into egg. Use hacksaw
Place sphere in nest. Use pliers on sphere. Take baby dragon
back to large
dragon in basement. Receive item from dragon. Use stone
imp on dragon.
Dragon flies you to top of castle. Get teleport spell and
vial of blood.
Teleport back to dragon. Talk to dragon. Go back upstairs
to room with
eagle. Take twig from fireplace. Use flint on sulphur. Use
fire on twig.
Use lit twig on eagle. Use 4 metal balls in the holes in
front of the eagle.
Eagle opens up. Take talon.
Go back to hallway with stairs leading up to door. Use
key from basement.
Go into room with several pots. Find pot with hole in the
bottom. Use talon
to get key which was hanging over eagle. Climb stairs and
use key from over
eagle. Go through door.
Talk to mage. Place items from basement (sword, shield,
crossbow) in the
pentagram. Go up to next level. Take Ruby from railing.
Go back to mage.
Talk to mage. Teleport to skull cave. Use ruby on coffin.
armour. Teleport back to mage. Talk to mage. Get cup and
amulet out of cup. Follow mage's instructions. Take dragon
effigy and break
it. Receive crystal ball. Teleport to dragon. Enter back
room and take
dragon saddle and lance. Put on dragon armour. Use saddle
on dragon. You
are flown to vote where you either become a dragon lord
or are turned down.
If you followed these instructions, you became a dragon